S.T.A.L.K.E.R, 2002-2003

A massively distributed game set in the Chernobyl exclusion zone. "The Zone is reluctant to open up its mysteries. It is a rare hero who can reach the very heart of the Zone onto find out what danger awaits him there."

Client: Babel Media for THQ

Role: Worked with Babel Media, THQ, and Sony to develop tracking and security systems for beta testing a realtime distributed game environment with thousands of live users

S.T.A.L.K.E.R.: Shadow of Chernobyl is a first-person shooter survival horror video game developed by Ukrainian game developer GSC Game World and published by THQ. The background and some terminology of the game ("The Zone", "Stalker") are borrowed from the popular science fiction novella Roadside Picnic by Boris and Arkady Strugatsky and the 1979 Andrei Tarkovsky film Stalker that was loosely based on it, as well as Stalker, the film's subsequent novelization by the original authors.

Details of the shipped game can be found here:
https://www.stalker-game.com/ and here https://store.steampowered.com/app/4500/STALKER_Shadow_of_Chernobyl/