Immersive, Interactive, and Emergent Media

Mobstar, 2004-2005

a real-time multi-player online game based on the world of the mafia. Players begin as lowly thugs, doing drug runs and climb the criminal career ladder by accumulating wealth and status to become Godfather of their own gang....

Kirk Woolford

My Horse and Me, 2003-2004

Kirk Woolford conducted the market research, and co-directed the original design team to create one of the first games released on the Nintendo Wii....

Kirk Woolford

5Dice, 2004

Interactive TV game, based on Yahtzee, for SkyTV developed with the OpenTV API and developer kit....

Kirk Woolford

S.T.A.L.K.E.R, 2003-2004

A massively distributed game set in the Chernobyl exclusion zone. "The Zone is reluctant to open up its mysteries. It is a rare hero who can reach the very heart of the Zone onto find out what danger awaits him there."...

Kirk Woolford

WinterSpace, 2001-2002

"A snowy installation during the day gives way to a star spangled performance during the evening. Heavenly effects subtly transform the venue to create an interstellar frozen wonderland every night."...

Kirk Woolford

Viking Shoppers, 1999-2001

Dropping sequences of dance, film, digital art and sound into the same performance environment, they explore the body as digital image. Both the design and choreography are inspired by the physical and cultural landscapes of Iceland...

Kirk Woolford